AD&D Rogue

 

Player: Ballanoital "Monk" Chancroids   Class: Fighter/Thief

Alignment: CN Race: Half-Orc  Sex: Male  Level: 9/11  XP: 298,351/278,351

 

    19 Strength (Hit: +3 Dam: +7 Wt: 485 MP: 640 OD: 16 (8) BB/LG: 50%)

    12 Intelligence (Languages 3)

     9 Wisdom (Magical Defense: +0)

    16 Dexterity (Missile/Reaction: +1 AC: -2)

    17 Constitution (HP: +3  System Shock: 97% Ressurection:98%)

     7 Charisma (Henchmen: 3 Loyalty: -2  Reaction: -1)

 

Hit Points: 95         GOLD: 21,500                                      SAVING THROWS              10  Paralyze/Poison 

ARMOR CLASS: 1         ARMOR TYPE:      10  Rod, Staff, Wand

                       Bracers AC: 4                 10  Petrify/Polymorph

Rear: 3                Ironskin Defense               12  Breath Weapons  

                                                      11        Spells          

 

WEAPONS            Damage          THACO    # Attacks      Special

Long Bow         (1d8/1d8)+7        11           2

Garotte          (1-2/1)+7        9          1          strangulation

Dagger +2        (1d3/1d4)+7        7/9              3/2 (2)

2 Daggers        (1d3/1d4)+7       9/11        3/2 (2)

Long Sword +1,   (1d8/1d12)+6        8         3/2        +2 vs. regen

flames on command                                          +3 vs avian

                                                           +4 vs undead

Long Sword +4    (1d8/1d12)+9         5          3/2      part or all of

Defender                                                    bonus to A.C.

 

Weapon Proficiencies:

Broad Weapon Group: Blades, Heavy Crossbow, Longbow, Special Manuver: Ironskin, Martial Arts

 

Nonweapon Proficiencies: Land-Based Riding, Tumbling, Jumping, Stamina, Disguise, Seamanship, Swimming, Intimidation

 

Languages: Common Tongue, Thieves' Cant, Orc, Goblin, Kobold, Ogre

 

Thieves' Skills:

PP: 20    F/RT: 95   HS: 95    CW: 95  

OL: 25    MS:       95   HN: 40    RL: 30   

 

Residence:

1/2 Share of Green Acres Estate : 783 acres 4 miles north-east of Suzail.

 

Magical Items:

Longsword +1, flames on command        (scabbard)

Dagger +2                               (spring-sheath)  

Bracers of Defense AC: 6                    (wearing)

Ring of Regeneration                 (left hand)

Long Sword +4 Defender                 (scabbord)

(2) Potion of Healing                  (belt)

 

Equipment:

2 Daggers                (neck sheath, boot)

Compound Longbow        (back)

40 Sheath Arrows         (in 2 quivers)

Garotte                  (left sleeve)

Continual Light Torch     (belt)

Telescope                (padded case in backpack)

Thieves' Tools               (small pouch)

Rope 50' w/grapple      (backpack)

2 vials of acid        (backpack)

Darksuit                (wearing)

Woodland Suit           (backpack)

Footpad Boots               (wearing)

2 vials of Weaponblack     (backpack)