AD&D Wizard
Player: Ben
Assaf Character: Gorbash Class: Transmuter
Alignment: C.G. Race: human Sex: male Level: 11 XP: 576,702
Languages: common,
goblin Age: 31 Gold: 45,242
9 Strength (Weight Allowance: 35
O.D.: 5 B.B.: 1%)
15 Dexterity (Defense Adjustment: -1)
11 Constitution (System Shock: 80% Note:
orig. CON 14)
18 Intelligence (additional prof's: 7
Spell Chance: 85%)
11 Wisdom
13 Charisma (Note: orig. CHR 14)
Hit Points :
32 Armor Type SAVING THROWS
Armor Class :
2 Bracers AC 4 12 Paralyze/Poison
Rear A.C. :
3 Ring/Prot +1 8 Rod, Staff, Wand
10
Petrify/Polymorph
12
Breath Weapons
9 Spells
Weapons Dammage THAC0 # Attacks Special
Staff+3 (d6/d6)+3 14 1
Dagger+2 (d4/d3)+2 15
2/1
Dagger+3 (d4/d3)+3 14 2/1
Spells: 5,5,5,4,4 (inc. 1 alteration/lvl)
Weapon
Proficiencies: (2/2)
dagger staff
Non-Weapon
Proficiencies : (12/14)
spellcraft (int-2) riding, land-based (wis+3)
weather sense (wis-1) rope use (dex)
navigation
(int-2) read/write
herbalism (2) animal handling
seamanship Goblin language
direction sense
Items:
Gorby's Cool Robe: travelling spell book
silver pen light (continual light) ring of protection +1 (worn)
rope bracers
of defense AC 4 (worn)
( 6) wand/ magic missles
(1/hr) wand/ enemy detection
(18) wand/ earth and stone
bag of holding
pipe of Elminster, purse w/ tobacco
Residence:
3-story tower in
Suzail (50 feet in diameter):
spell book collection (all non abj/nec lvl
1-5 spells)
Sneakabout's short sword (waist)
Bubba's belt buckle